Tuesday, March 26, 2013

Chapter 7


Chapter 7 focuses on how teachers can promote inquiry learning and problem solving using educational software.

There are so many software and applications today. They are designed to be more and more easier for users to use. Like the image editing application, when I was in high school, Photoshop was the most popular software. However it was not so easy to use. My college roommate bought a book and decided to learn it during a summer break. My university even launched a course for undergraduate students to learn to use Photoshop. Today, image editing applications are so easy to use. You do not need to buy one, there are a lot of free applications that you download them. Most smart phones allow people to edit photos right after taking them. If you want to post photos online, most related websites also can help you edit them with very simple steps.

The educational software is also becoming more easier. Since there are so many applications and they are so easy to use, it is a problem for teachers to decide which one is appropriate to use. Teachers should learn how to evaluate educational software. They must identify what kind of software is high-quality and encourage high order thinking by students.

Questions:
1. How to design a class using educational software?
2. Since some students are more familiar with using software, how can teachers evaluate students while using software?
3. How can teachers avoid the negative affects from violent video games?

2 comments:

  1. I think that teachers could avoid the negative effects from violent video games by monitoring what games the children are allowed to play in school. I think as teachers before we let children play a game we should check to see what is in the game and if we think it is appropriate for our classroom. Even though teachers can do this in their classroom with games many students do have violent video games at home. I think that teachers should talk to children about the negative points of being violent and about trying to find video games without violence, but what games they play at home is not for the teacher to say.

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  2. Hi Zoe, to answer your 3rd question, I think that teachers should educate students to avoid violent video games because they are not good for their physical and mental development, and teachers should give students proper guide when they are teaching them how to use online resources. Besides, teachers should also ask students' parents to control students time to play online games.

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